Anything, anything at all to make roofs easier in Story Mode
complete

Jay
updated the status to
complete
With the lastest update we've changed how the roofs are placed in Story Mode:
- Building now takes 3 clicks instead of 2, and is more precise
- You can build another roof without exiting Fly mode
- Flying to build or edit a roof should be less confusing (added tips how to fly, auto-fly height is lowered etc.)
- Exiting from flying drops you directly below where you were, so you can easily edit the roof again
- New roof profiles and roof bend settings which let you make East Asian roofs, domes and more
Please let us know if these changes helped 😊
KJ
Jay hate to tell you, but constructing roofs is still an utter nightmare. It
does
help to be able to resize the roofs, but figuring out the mechanics, which type of roof is needed, how to fit them together, which direction they go....it's all still really difficult, and that's coming from someone with over 500 hours in HF2 and 2,500 hours in HF1. I can't even imagine what it's like for a newbie.The flying mechanic is difficult to control: instead of just flying forward to see what you're working on, you end up going up and down, which results in horrible motion sickness. The flying mechanic doesn't work the same way as WASD when you're on the ground.
The worst is probably the difficulty/inability to fill in the gaps created by the angles of roofs. Filling with bricks is a pain in the a$$, as they don't Boolean they just create a full wall and then you have to go demolish the ones that are sticking out.
Some good strides towards improvement, but still a long way from enjoyable, easy, or fun.
p
pablo
I just hate everything about it: the controls, the camera angles, the way the starting point moves, how you can't pick them up and move them around like other resizable building parts. Roofs honestly take all of the enjoyment out of the game for me. Especially when all this feels like an easy fix?
A
Acacia F
Roofs are even harder in sandbox because you can't adjust them with the arrows like in story mode, which is baffling to me. Same with stairs. It's hard to estimate where you are placing the first corner, too.
MisTikkal Rosy
Agreed. Please fix this.
S
Sarah Scott
Right???! Height, width, length clicks are available for stairs and the new architectural pieces, but we’re supposed to be able to cover a huge area, often bigger than the field of vision on screen, with just one click??!
P
Pvydroww
Sarah Scott when you put a roof down in story mode you go into a flying mode like in sandbox mode and you can fly around and resize the roof to your liking. and besides, you can then edit the roof with the flipper tool and resize it again.
Elizabeth Van Orden
Pvydroww yep, I know this, but it's still such a pain. I mean, I'm used to pain with roofs from the Sims, but if I raise a roof pitch to make a bigger attic space, for example, in Story Mode, I have to go back and forth and back and forth to the roof to make sure I don't have extra brick remnants on the roof and then come back inside and then there are little gaps from what I just demo'd. The best is if you're at the exact perfect angle and double click a spot right along the roof and it just adds the mini triangle, but it takes me a good hour or two to replace or edit an existing roof or add a roof for an addition and then fill in all of the gaps.
Marlee
Please!