I just wanted to give a bit of feedback regarding the lighting in the game. At the moment, the lighting doesn’t seem to behave realistically. Even when there are no light sources nearby, the entire room still appears fully lit, which takes away from the atmosphere and immersion.
It would be great if the lighting could be adjusted to reflect more natural physics, for example, making darker areas actually feel dark when there’s no light present. Adding more dynamic light and shadow behavior could really improve the overall experience