The Summer update broke my custom builds
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Moving Target
The list of bugs and glitches introduced with the Summer update is long and the majority only manifest themselves in PLAY mode I will list the more noticeable ones:
1 - Trees and other foliage placed near pools are launched into the air on entering a build
2 - Selling anything near an item hanging from the wall causes it to drop to the floor
3 - Selling or deleting (trash collecting) anything near preloaded shelves or containers launches items into the air
4 - Sinking a 'packing box' into the ground causes it to disappear completely
5 - A random square of water can appear at ground level close to a pool and cannot be removed
6 - Items placed with the MOVE tool so they appear to float on water sink to the bottom (this is necessary because none of the 'floating' pool items actually float!
These bugs alone have caused creators to spend HOURS 'fixing' their custom builds, replacing the water was one thing we could have coped with but all the other issues that came with it are TOO MUCH!
This needs to be investigated URGENTLY and something done so creators can get back to creating instead of repairing!
Jay
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Hello! Canny is the place for sharing ideas. Please write to us on Zendesk with any bugs you have.
Meanwhile - here's a message from our Lead Developer ;) :
Thank you for taking the time to share such a detailed report. It’s very important to us that players can enjoy creating custom content in Sandbox Mode and sharing it with others via Mod.io. We’ll go through each of the issues you mentioned:
- The issues that occur when selling pools should be resolved in the next hotfix patch (v1.9.3.0). The case of placing pools is much more complex; however, we are aware of it and will work on a fix as soon as possible.
- Could you provide a specific example? Items placed on walls using the Hand Tool should not fall down. However, if they were positioned in the air with the Move Tool, they may be affected by surrounding physics when something nearby is removed or replaced.
- This should also be addressed by the hotfix patch (v1.9.3.0).
- We haven’t encountered this bug before. Our QA team is currently testing it.
- We believe this issue should be fixed in the recent hotfix patch. If it still occurs, please let us know.
- We’ll need a bit more clarification here to fully understand what you mean.
It’s also important to distinguish between the two modes:
Sandbox (Edit level): You can freely place items with the Transform Tool’s Move or Fishing Rod modes. Items placed this way won’t sink or fall down as long as you use the Freeze button or disable physics in the options while placing them.
Sandbox (Play): At the moment, there’s no feature that allows placing items directly on the water surface with the Hand Tool. Implementing this would have required additional systems for pools that we couldn’t finish before the Summer Update. Because pools were such a highly requested feature, we decided to release them without water-surface placement instead of holding them back. We do want to expand this functionality in the future, but we can’t promise a specific timeline.
The Summer Update was the largest since the game’s release – it introduced new logic, features, and even an engine upgrade. While this inevitably came with some issues, we’re committed to fixing the most disruptive bugs as quickly as possible.
If you encounter more problems, please send us screenshots or videos via our Zendesk so we can investigate more effectively:
👉 https://houseflipper.zendesk.com/hc/en-gb/categories/14688181236637-House-Flipper-2
Thank you again for your patience and for helping us improve the game!